- to assess more how much does bad ergonomics costs us (from health to missed sales)
- to quantify the value of ergonomics in real money in order to make it comparable with other factors in product design
- to include ergonomics as an integral part of the development process
The researchers and students had prepared a large number of demos - mainly centered on ergonomics in the car, sports ergonomics, and mobile eye-tracking. Hard to pick a favorite but I liked the joystick control for steering a car a lot (there will be a paper on this at the automotive UI conference).