Friday, 2 December 2011
Auto-UI 2012 in the US, looking for hosts for 2013
The steering committee (sc@auto-ui.org) is inviting proposals for Auto-UI 2013 from the community of researchers in the field. The conference was 2009 in Essen (Germany), 2010 in Pittsburgh (USA), 2011 in Salzburg (Austria), and it will be in 2012 in Portsmouth (USA). Keeping this cycle between Europe and North America 2013 should be in Europe.
Monday, 20 September 2010
Interviewing with Rikke Friis Dam and Mads Søgaard

With their current work Rikke and Mads pursue a mission to create a new and free resource for teaching and learning interaction design and HCI. In a first step they work with researchers (like myself) around the world that are experts on a certain topic (in my case context-awareness and implicit interaction) to create new teaching materials. This includes a chapter (about 3000 words) that has tutorial character and interviews in which specific topics are discussed in more details.
It was great fun to work with them and I look forward to seeing the new material online.
Friday, 27 August 2010
Chinese German Symposium on Wearable Computing in Chengdu
The Sino-German Symposium on Wearable Computing in Chengdu provided an interesting opportunity to get together with colleagues in China that work on similar topics.My talk was entitled "Interaction on the Move - Wearable User Interfaces" and look at a very high level perspective at mobile and wearable interaction. As the main objective of the symposium is to initiate collaboration I also included some slides on the other work we are doing.
Bernt Schiele looked back on his early work in 1998 at MIT with Sandy Pentland and reflected on how wearable computing has evolved. It seems than many of the scenarios that were originally envisioned are now realized on smart phones and it seems that an active usage model - people taking the device explicitly instead of having something that is always on and in their face. However looking back on some of the early visions (continuous capture, contextual support) they are still attractive and the technology may be there to realize them for real. One example of a system that could now be easily realized and may have a growing market could be a device similar to the StartleCam [1], providing personal safety services.Feng Tian, one of the top HCI researchers in China gave an overview of their current work which I found very exciting (especially the projects related to sports and education). Hopefully there is a chance for future collaboration.
There is more information on the symposium and on the Sino-German collaboration at Wearcom.org.[1] Healey, J. and Picard, R. W. 1998. StartleCam: A Cybernetic Wearable Camera. In Proceedings of the 2nd IEEE international Symposium on Wearable Computers (October 19 - 20, 1998). ISWC. IEEE Computer Society, Washington, DC, 42.
In the talks and conversation I saw a set of technologies I like to remember (and share) some of them:
- Motion sensing suit from XSens
- Personal Display Carl Zeiss Cinemizer 3D Plus
- MotionNode - a 3-DOF inertial measurement unit (IMU)
Monday, 23 August 2010
PhD defense of Michael Kuhn at ETH Zurich
As one of the datasets he used http://www.livejournal.com which is can be freely crawled. This is an interesting resource for doing research on social networks.
- http://www.confsearch.org Looking for conference based on keywords? Searching for a conference in a field? Which conferences are related? Have a look and you will find some answers.
- http://www.museek.ethz.ch a comprehensive mobile music application for Android.
[1] Goussevskaia, O., Kuhn, M., and Wattenhofer, R. 2008. Exploring music collections on mobile devices. In Proceedings of the 10th international Conference on Human Computer interaction with Mobile Devices and Services (Amsterdam, The Netherlands, September 02 - 05, 2008). MobileHCI '08. ACM, New York, NY, 359-362. DOI= http://doi.acm.org/10.1145/1409240.1409288
Wednesday, 25 November 2009
MUM 2009 in Cambridge, no technical solution for privacy
The 8th International Conference on Mobile and Ubiquitous Multimedia (MUM 2009) was held in Cambridge, UK. The conference is fairly specific and had an acceptance rate of about 33% - have a look at the table of content for an overview. Florian Michahelles presented our paper on a design space for ubiquitous product recommendation systems [1]. Our work contributes a comprehensive design space that outlines design options for product recommendation systems using mobile and ubiquitous technologies. We think that over the next years mobile recommendation systems have the potential to change the way we shop in the real world. It probably will be normal to have access in-depth information an price comparison while browsing in physical stores. The idea has been around for a while, e.g. the pocket bargain finder presented at the first ubicomp conference [2]. In Germany we see also a reaction of some electronics stores that asked users NOT to use a phone or camera in the shop.The keynote on Tuesday morning was by Martin Rieser on the Art of Mobility. He blogs on this topic on http://mobileaudience.blogspot.com/.

The examples he presented in his keynote concentrated on locative and pervasive media. He characterized locative media as media that by social interaction that is linked to a specific place. He raised the awareness that mapping is very important for our perception of the world, using several different subjective maps - I particular liked the map encoding travel times to London . A further interesting examples was a project by Christian Nold: Bio mapping - emotional mapping of journeys. QR or other bar code markers on cloth (large and on the outside) have a potential ... I see this now.
In the afternoon was panel on "Security and Privacy: Is it only a matter of time before a massive loss of personal data or identity theft happens on a smart mobile platform?" with David Cleevely, Tim Kindberg, and Derek McAuley. I found the discussion very inspiring but in the end I doubt more and more that technical solutions will solve the problem. I think it is essential to consider the technological, social and legal framework in which we live. If I would need to live in a house that provides absolute safety (without a social and legal framework) it would be probably not a very nice place… hence I think here we need really interdisciplinary research in this domain.
[1] von Reischach, F., Michahelles, F., and Schmidt, A. 2009. The design space of ubiquitous product recommendation systems. In Proceedings of the 8th international Conference on Mobile and Ubiquitous Multimedia (Cambridge, United Kingdom, November 22 - 25, 2009). MUM '09. ACM, New York, NY, 1-10. DOI= http://doi.acm.org/10.1145/1658550.1658552[2] Brody, A. B. and Gottsman, E. J. 1999. Pocket Bargain Finder: A Handheld Device for Augmented Commerce. InProceedings of the 1st international Symposium on Handheld and Ubiquitous Computing (Karlsruhe, Germany, September 27 - 29, 1999). H. Gellersen, Ed. Lecture Notes In Computer Science, vol. 1707. Springer-Verlag, London, 44-51.
http://www.springerlink.com/content/jxtd2ybejypr2kfr/
Friday, 20 November 2009
Best Paper at AmI 2009, Visions
Florian Alt presented our work on pervasive advertising, in particular on creating dynamic user profiles in the real world [1]. This research was carried out together with colleagues in marketing and software systems and implemented in one of our course. We are proud that it got named best paper at AmI 2009! Another paper to look at in this context was presented by Jörg Müller; it looked at pervasive advertisement utilizing screens on public phone boxes. The study is amazing in size (20 displays all over Münster, 17 participating shops) and duration (1 year, 24/7) [2]. Even though the results are not completely conclusive it is very interesting to read about the experience of such a large deployment real world in a research context.
This year at AmI included a vision panel with Juan Carlos Augusto, Florian Michahelles, Jörg Müller, Donald Patterson, which I chaired with Norbert Streiz. The main questions for us were: Is there a need for a vision? What are drivers for a new Vision? And what is the value of having a technology vision? The discussion was very diverse touching on various topics. One interesting observation is that many people - including me - see that a mobile personal device (what now is the mobile phone) will stay at the center of a new vision. A further very insightful comment was that we as a community should try to develop more specific visions (e.g. how will education be in 2020, or how will public transport be in 2030) rather than have a Version 2.0 of the overall vision. I think such more specific visions could be valuable to guide research in Ambient Intelligence in the next years.
[1] Florian Alt, Moritz Balz, Stefanie Kristes, Alireza Sahami Shirazi, Julian Mennenöh, Albrecht Schmidt, Hendrik Schröder and Michael Goedicke: Adaptive User Profiles in Pervasive Advertising Environments. Proceedings of the 3rd European Conference on Ambient Intelligence (AmI '09). Springer Berlin / Heidelberg. Salzburg, Austria 2009.[2] Jörg Müller, Antonio Krüger: MobiDiC: Context Adaptive Digital Signage with Coupons. Proceedings of the 3rd European Conference on Ambient Intelligence (AmI '09). Springer Berlin / Heidelberg. Salzburg, Austria 2009.
Thursday, 24 September 2009
Auto-UI 2010 announced - 2009 Proceedings available in the ACM DL
You can register to get information about the next conference on the Auto-UI webpage.
The proceedings are now online in the ACM DL and the linked on the program website.
Tuesday, 22 September 2009
Social event at Zeche Zollverein, Accidents are avoidable
In the evening we went to Zeche Zollverein - a world cultural heritage site called "the most beautiful coal mine in the world". We got a guided tour and had dinner in the Kokerei.It was interesting to see and learn about working conditions - which were really hard. 100 years ago it was common that live expectancy of the workers was less that 60, that there was typically one serious accident per day and that about 30 people died every year in the coal mine.
We find that nowadays inhumane and it would be in Germany (and many other countries) completely unacceptable. Coming back to cars … we accept that in order to have personal transportation it sees unavoidable to have accidents and that 4477 people were killed 2008 in traffic accidents in Germany (which was lower than all the years before). Perhaps in 100 years people will look back at us similar to how we look back at the working conditions in coal mines 100 years ago. And I think research in Automotive User Interfaces can help working towards safer individual traffic.
Tuesday, 8 September 2009
Ethics as material for innovation - German HCI conference - Mensch und Computer
On Tuesday I was at the German human computer interaction conference called Mensch und Computer. The keynote by Alex Kirlik was on Ethical Design (slides from his talk) and he showed how ethics extends beyond action to technology leading to the central question: Why should we build certain systems? His examples and the following discussion made me wonder whether "Ethics become the next Material for innovation". Taking his example of 9/11 where old technology (air planes) and a different view on ethics was used to strike this is in contrast to previous/typical warfare where new technologies (e.g. Gun powder, Nuclear bomb) have changed the way wars are conducted.Considering ethics as material for innovation is obviously risky but looking at successful businesses of the last decade such a trend can be argued for (e.g. google collecting information about the user to provide new services, youtube allowing users to share content with limited insurance that it is not copyrighted). Would be interesting to have a workshop on this topic sometime in the future…
Grace who left our group after finishing her Master's degree (to work in the real world outside of university ;-) presented her paper on how to aid communication in the car between driver and passenger [1].In the afternoon the working group on tangible interaction in mixed realities (in German Be-greifbare Interaktion in Gemischten Wirklichkeiten) had a workshop and a meeting. We will host the next workshop of the working group in Essen early next year (probably late February or early March).
PS: the next Mensch & Computer Conference ist at the University of Duisburg-Essen :-)
[1] Grace Tai, Dagmar Kern, Albrecht Schmidt. Bridging the Communication Gap: A Driver-Passenger Video Link. Mensch und Computer 2009. Berlin.
Monday, 7 September 2009
CfP: What can the Internet of Things do for the Citizen?
The call is online at: http://www.autoidlabs.org/events/ciot2010 and the deadline is the 15th of January 2010.
The topics that we hope for include emerging applications, interaction paradigms, infrastructure, and social impact of new technologies and the implications for citizens.
For more information you can subscribe to the facebook group.
Monday, 8 June 2009
Automotive UIs - conference update, cool UI
Friday, 23 January 2009
Ranking Conferences and Journals - A Down-Under perspective
Friday, 31 October 2008
Technologies of Globalization 2008 in Darmstadt
I have been chairing the Stream "Aging as a Global Issue" at the conference Technologies of Globalization 2008 in Darmstadt. It is always very suprising who different research is across different diciplines...
On-Kwok Lai from Kwansei Gakuin University gave a really interesting overview on the current situation in Asia and in particular in Japan with regards the aging society. Learning more about ageing I find myself more often thinking the current “aging research” is more like treating a symptom and not looking at the real problem. And it seems the real problem: reduced reproduction in industrial states – basically we do not have enough children anymore. This leads to the obvious question: would researching into solutions and technologies that make it easier to raise children while working or studying not be the more important challenge?

In another talk Birgit Kasper reported from a study of multi-modal travel in Köln ("Patenticket"). In the trail they got people who have a yearly ticket to introduce other older people to public transport by providing them a 3 month flat-rate ticket for public transport in the region. The benefits seem to come from two sides: (1) people do not worry if they have the right ticket and (2) having a person that acts as a patron learning the public transport system is supported. If we look at the results a radical suggestion would be to introduce a car-city-tax (e.g. like London) and give in return free public transport to everyone – would this simple solution not solve many of our problems (economic, ecological, …) or would it create a two-tier society?

The social event was at castle Frankenstein – but surprisingly everyone came back in the morning unharmed ;-)
Wednesday, 24 September 2008
My Random Papers Selection from Ubicomp 2008
Don Patterson presented a survey on using IM. One of the finding surprised me: people seem to ignore "busy" settings. In some work we did in 2000 on mobile availability and sharing context users indicated that they would respect this or at least explain when interrupt someone who is busy [1,2] - perhaps it is a cultural difference or people have changed. It may be interesting to run a similar study in Germany.
Andreas Bulling presented work where he explored the use EOG goggles for context awareness and interaction. The EOG approach is complementary to video based systems. The use of gesturest for context-awarenes follows a similar idea as our work on eye gestures [3]. We had an interesting discussion about further ideas and perhaps there is chance in the future to directly compare the approaches and work together. In one paper "on using existing time-use study data for ubiquitous computing applications" links to interesting public data sets were given (e.g the US time-use survey). The time-use surevey data covers the US and gives detailed data on how people use their data.
University of Salzburg presented initial work on an augmented shopping system that builds on the idea of implicit interaction [4]. In the note they report a study where they used 2 cameras to observe a shopping area and they calculated the "busy spots" in the area. Additional they used sales data to get best selling products. Everything was displayed on a public screen; and an interesting result was that it seems people where not really interesting in other shoppers behavior… (in contrast to what we observe in e-commerce systems).
Researchers from Hitachi presented a new idea for browsing and navigating content based on the metaphor of using a book. In is based on the concept to have a bendable surface. In complements interestingly previous work in this domain called Gummi presented in CHI 2004 by Schwesig et al.
[1] Schmidt, A., Takaluoma, A., and Mäntyjärvi, J. 2000. Context-Aware Telephony Over WAP. Personal Ubiquitous Comput. 4, 4 (Jan. 2000), 225-229. DOI= http://dx.doi.org/10.1007/s007790070008
[2] Albrecht Schmidt, Tanjev Stuhr, Hans Gellersen. Context-Phonebook - Extending Mobile Phone Applications with Context. Proceedings of Third Mobile HCI Workshop, September 2001, Lille, France.
[3] Heiko Drewes, Albrecht Schmidt. Interacting with the Computer using Gaze Gestures. Proceedings of INTERACT 2007.
[4] Albrecht Schmidt. Implicit Human Computer Interaction Through Context. Personal Technologies, Vol 4(2), June 2000
Monday, 22 September 2008
Our Posters at Ubicomp 2008




Sunday, 21 September 2008
Doctoral colloquium at Ubicomp 2008
As Ali works on tactile feedback it was very interesting to see the presentation of Kevin Li on eyes-free interaction. He has an upcoming paper at UIST 2008 which is worthwhile to check out [1]. It was interesting some of the questions that relate to "easily learnable" or "intuitive" related to the discussion we had 2 weeks ago at the automotive UI workshop - what are tactile stimuli that are natural and we associate meaning with them without explanations or learning?
There are many more papers to read if you are interested in tactile communication and output, here are two suggestions [2] and [3].
[1]. Li, K. A., Baudisch, P., Griswold, W.G., Hollan, J.D. Tapping and rubbing: exploring new dimensions of tactile feedback with voice coil motors. To appear in Proc. UIST'08.
[2] Chang, A. and O'Modhrain, S., Jacob, R., Gunther, E., and Ishii, H. ComTouch: design of a vibrotactile communication device. Proc. Of DIS'02, pp. 312-320.
[3] Malcolm Hall, Eve Hoggan, Stephen A. Brewster: T-Bars: towards tactile user interfaces for mobile touchscreens. Mobile HCI 2008: 411-414
PS: Just one remark on the term "framework" (a favorite word to use in dissertation and paper titles) - it is not a clear term and expectations are very different, hence it make sense to think twice before using it ;-)
Monday, 8 September 2008
Is there a Net Generation? Keynote by Rolf Schulmeister
This year the German HCI conference (Mensch und Computer) is co-located with the German e-learning conference. The opening keynote this morning by Rolf Schulmeister was an interesting analysis of how young people use media in the context of learning. Over the last year that have been plenty of popular science books that tell us how human kind changes with the internet, e.g. Digital Native vs. Digital Immigrands by Marc Prensky (extract). The talk seriously questioned if a “Net Generation” exists and it seems that many of the properties associated with it (e.g. short attention spans, use of internet to socialize, reveal feelings through the internet, preference of graphics over text) are found based on studies where people select themselves to participate in the studies/questionnaires.
The paper (Gibt es eine »Net Generation«, in German over 130 pages) that accompanies the talk provides many interesting reference and is worthwhile a further look.
Wednesday, 3 September 2008
Keynote at MobileHCI2008: BJ Fogg - mobile miracle
He reported of a class he is teaching at Stanford on designing facebook applications. The metric for success (and on this students are marked) is the uptake of the created application over the time of the course. He reported that the course attracted 16 million users in total and about 1 million on a daily basis – that is quite impressive. This is also an example of the approach he advocates: “rather try than think”. The rational is to try out a lot of things (in the real market with real users, alpha/beta culture) rather than optimize a single idea. Here the background is that nowadays implementation and distribution is really easy and that the marked decides if it is hot or not… His advice is to create minimal application – simple application and then push it forward. All big players (e.g. google, flickr) have done it this ways…
With regard to the distribution methods for persuasion he referred over and over to social networks (and in particular facebook). His argument is that by these means one is able to reach many people in a trusted way. He compared this to the introduction of radio but highlighted the additional qualities. Overall he feels that Web 2.0 is only a worm up for all the applications to come on the mobile in the future.
At the center of the talk was that prediction that mobile devices will be within 15 years the main technology for persuasion. He argued that mobile phones are the greatest invention of human kind – more important than the writing and transportation systems (e.g. planes, cars). He explained why mobile phones are so interesting based on three metaphors: heart, wrist watch, magic wand.
Heart – we love our mobile phones. He argued that if users do not have their phone with them they miss it and that this is true love. Users form a very close relationship with their phone and spend more time with the phone than with anything/anyone else. He used the image of “mobile marriage”…
Wrist watch – the phone is always by our sides. It is part of the overall experience in the real world provding 3 functions: Concierge (reactive, can be asked for advice, relationship base on trust), Coach (proactive, coach comes to me tells me, pushing advice), and Court Jester (entertains us, be amused by it, create fun with content that persuades).
Magic wand – phones have amazing and magical capabilities. A phone provides humans with a lot of capabilities (remote communication, coordination, information access) that empower many things.
Given this very special relationship it may be a supplement for our decision making (or more general our brain). The phone will advise us what to do (e.g. navigation systems tell us where to go) and we love it. We may have this in other areas, too – getting told what movie to see, what food to eat, when to do exercise, … not fully convinced ;-)
He gave a very interesting suggestion how to design good mobile applications. Basically to create a mobile application the steps are: (1) Identify the essence of the application, (2) strip everything of the application that is not essential to provide this and (3) you have a potentially compelling mobile application. Have heard of this before, nevertheless it seems that still features sell but it could by a change with the next generation.
He provided some background on the basics of persuasion. For achieving a certain target behavior you need 3 things – and all at the same time: 1. sufficient motivation (they need to want to do it), 2. Ability to do what they want (you either have to train them or to make it very easy – making easer is better) and 3. a trigger. After the session someone pointed out that this is similar to what you have in crime (means, motive, opportunity ;-)
For creating persuasive technologies there are 3 central pairs describing motivation:
- Instant pleasure and gratification vs. instant pain
- Anticipation of good or hope vs. anticipation of the bad or fear (it is noted that hope is the most important motivator
- Social acceptance vs. social rejection
When designing systems it is essential to go for simplicity. He named the following five factors that influence simplicity: (1) money, (2) physical effort, (3) brain cycles, (4) social deviation, and (5) non-routine. Antonio pointed out that this links to work of Gerd Gigerenzer at MPI work on intuitive intelligence.
[1] Gigerenzer, G. Gut feelings: The intelligence of the unconscious. New York: Viking Press.
Saturday, 12 July 2008
ISUVR 2008, program day2
Norbert gave an interesting overview of research in the domain of ubicomp based on his personal experience – from Xerox PARC to the disappearing computer. He motivated the transition from Information Design to Experience Design. Throughout the work we see a trade-off between providing “smart support” to the user and “privacy” (or control over privacy). One of the questions if we will re-invent privacy or if it will become a commodity…As one of the concrete examples Norbert introduced the Hello.Wall done in the context Ambient Agoras [1]. This again brought up the discussion of public vs. private with regard to the patterns that are displays. (photos of some slides from Norbert's talk)
I gave a talk on “Human Interaction in Ubicomp -Magic beyond the screen” highlighting work in user interfaces beyond the screen that we did over the last years. It is motivated by the facts that classical limitations in computer science (e.g. frame rate, processing, storage) are getting less and less important to many application areas and that the human computer interaction becomes in many areas the critical part of the system.In my talk I suggested using “user illusion” as a design tool for user interfaces beyond the desktop. This involves two steps: 1) describe precisely the user illusion the application will create and the 2) Investigate what parameters have an influence on the quality of the created user illusion for the application. (photos of some slides from Albrecht's talk, Slides in PDF)
His talk focused on the domain of virtual reality with a focus on learning/training applications. One central thing I learned is that the timing of non-verbal cues (e.g. nodding) is very crucial to produce an engagement in speaking with an agent. This may also be interesting for other forms of computer created feedback.
Motivated by the vision that after the personal computer we will see the “Personal Robot” Daijin investigates natural ways to interact with robots. For vision based interaction with robots he named a set of difficulties, in particular: people are moving, robots are moving, and the illuminations and distances are variable. The proposed approach is to generate a pose, expression, and illumination specific active appearance model.Steven Feiner – AR for prototyping UIs
Steven showed some work mobile projector and mobile device interaction, were they used augmented reality for prototyping different interaction methods. He introduced Spot-light (position based interaction), orientation based interaction and widget-based interaction for an arm mounted projector. Using the synaptic touchpad and projection may also be an option for our car-ui related research. For interaction with a wrist device (e.g. a watch) he introduced the string-based interaction which is a simple but exciting idea. You pull out a string of a device and the distances as well as the direction are the resulting input parameters [2].In a further example Steven showed a project that supports field work on identification of plants using capture (of the image of the real leaf), comparison with the data base and matching out of a subset that matches the features. Their prototype was done on a tablet and he showed ideas how to improve this with AR; it is very clear that this may also an interesting application (for the general user) on the mobile phone.
[3] White, S., Lister, L., and Feiner, S.Visual Hints for Tangible Gestures in Augmented Reality.Proc. ISMAR 2007 IEEE and ACM Int. Symp. on Mixed and Augmented Reality, Nara Japan, November 13-16, 2007. (youtube video)
Finally some random things to remember:
- Richard W. DeVaul did some work on subliminal user interfaces - working towwrds the vision of zero attention UIs [4]
- Jacqueline Nadel (development psychologist) did studies on emotions between parents and infants using video conferencing
- V2 - Toward a Universal Remote Console Standard http://myurc.org/whitepaper.php
- iCat and Gaze [5]
[4] Richard W. DeVaul. The Memory Glasses: Wearable Computing for Just-in-Time Memory Support. PhD Thesis. MIT 2004. http://devaul.net/~rich/DeVaulDissertation.pdf
[5] Poel, M., Breemen, A.v., Nijholt, A., Heylen, D.K., & Meulemans, M. (2007). Gaze behavior, believability, likability and the iCat. Proceedings Sixth Workshop on Social Intelligence Design: CTIT Workshop Proceedings Series (pp. 109–124). http://www.vf.utwente.nl/~anijholt/artikelen/sid2007-1.pdf
Friday, 11 July 2008
Korean Dinner - to many dishes to count

I made some photos from the conference dinner.


